Feb 21 2009

02/21/09 draft

dastels @ 10:43 pm

I had a fairly good draft today. A first pick Battlegrace Angel pretty much set my colors. After that the white flowed freely into my pile of cards along with generous amounts of other Bant cards. I ended up with the following:

I didn’t keep notes, so not much here.

Round 1 was against a nasty, removal heavy jund deck. Game 1 was pretty quick with me taking a loss. Blightning was involved. Game 2 went long, with Battlegrace Angel gaining me some life. I went on to take the win. Game 3 was similar. We went into turns before my opponent finally scoped them up with me ahead by 8 life.

Round 2 was against a Naya deck packing Where Ancients Tread. Game 1 was pretty even, with me starting early and chipping away at her life total. Once she got online my life started dropping in big chunks. She was at 4 when she took my final 3. Game 2 was fairly quickly mine, aided by a lack of forests on my opponent’s board. Lots of exaltation mean I was swinging unblocked for 6 per turn. Likewise, game 3 was decisive, with Battlegrace Angel coming online and jumping my life a couple times to 30, while eating away at hers.

Round 3 was very sad. I was up against a BR deck full of Gryxis nastiness. Flyers, unearthers, ugh. Games were over pretty quickly. Martial Coup did a nice job of clearing the board and buying me a few turns.. alas, to no avail in the end.


Feb 15 2009

Standard $1K today

dastels @ 12:42 am

Superstars held a Type 2 $1K prize pool event today. I went, taking Jerry’s deck (that he’ll write up shortly). I didn’t do so well.. going 1-2-2 before bailing. I learned a lot about the deck, had loads of fun, and got some trading in.

I heard we had 40 players out for the 1K, and there was a Yugioh tourny going on at the same time, as well as some drafting on the side. It was a busy place. Pics below.

A shot of the room before the action got started.

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LSV shuffling up.

It’s cool to be playing at the shop that’s frequented by the best player in the world at the moment.

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Feb 13 2009

My Introduction

jerrym @ 11:07 pm

Hello all, and welcome to my involvement in Dave’s blog.  I will be using this to talk about magic the gatheriing, and the breakthroughs, no matter how small and insignificant that i make with the T2 metagame. 

And now on to a bit about myself and my magic playing experience, I live in an up and coming town in Nova Scotia, where i have spent all 18 years of my life.  The magic community here is a nice, but smaller group of people who all enjoy getting out to an FNM, so all and all it is nice. 

I have been playing since 1998 when my cousin taught me the ropes with the BR phyrexian precon from urzas saga,  and i have been hooked ever since.  I started playing more competitively about 4 years ago when I started attending regionals and other larger scale tournaments, with a mixed bag of results at the start, going from nOOb status of 1-5 to top 8ing or at least being close for the past year or so.  I am hoping to attend nationals this year for the first time, which will be an amazing experience.

Thanks for reading my first post, and i promise that in the future I will actually have something interesting to say and some insight to shed, starting with a deck that I have been playing with a lot lately, that you will see with Dave Astels as he takes it into the 1k event at Superstars this weekend, after which match reports and a matchup summary as i have finally gotten a gauntlet of pre conflux finished to test with.  I wish the best of luck to Dave and I can’t wait to see my deck in the top of the standings =).

So until next time, do not let the cards tap you the wrong way, and enjoy.


Feb 13 2009

Welcome Jerry!

dastels @ 11:06 pm

I’m pleased to announce that a good friend of mine has agreed to join me on this blog.

Jerry was one of the leading players at the FNM where I took my first MTG steps away from the kitchen table. That was a couple years ago, and as I got to know him, I watched him develop into an accomplished player, learning a lot in the process.

Welcome Jerry! I’m sure we’ll all learn plenty from your posts.


Feb 09 2009

I can haz land!

dastels @ 8:46 pm

Tonight I decided to clean up my piles of Alara land… where did it all come from!?

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Feb 09 2009

Conflux Prerelease, day 2

dastels @ 7:41 pm

This is a bit delayed… I forgot I got some pics.

I did better on day 2 at Superstars. My first pool was pretty good, including a Blood Tyrant, that turned out to be MVP. I ended up building a solid Gryxis deck. I ended up going 2-2, with a 4th round game deciding between 3-1 and 2-2 for both of us. Game three went to the end.. with both of us at 2 life before the final blow.

The second flight was far less satisfying.

You can see Gerry Thompson in the shot below (watching the game on the right)… LSV is elsewhere:

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Feb 08 2009

High level take on Conflux

dastels @ 8:18 pm

I’m really happy with Conflux. Lots of great cards, I’m looking forward to revisiting my “There Be Dragons” deck to work in things like Banefire. There are some things from Esper that I want to try out in my extended affinity deck. And I have some ideas for block constructed decks as well.

Conflux in general adds nicely to Shards. It extends the idea of the 3 color shards, giving you (as expected for sets 2 & 3 of a block) more cards to augment the base set of the block.

Conflux also is a nice logical progression that started in the Shadowmoor/Eventide block. That was, in essence, a 2 color block focussed on allied and opposed color pairs. Shards was a 3 color set focussed on allied color triples. Conflux take the next step with a focus on 5 colors.

At first I thought “5 colors.. insane”. But the fixers are there. At the prerelease I built 2 5 color decks and a 3 color (Gryxis) deck. I didn’t have trouble getting all 5 colors online in reasonable time. In one game I had the 5 basic lands type in play on turn 5, letting me drop the 8/8 Fusion Elemental.

I say a hearty “Well Done!” to the Bill Rose & his design team and Mike Turian & his development team.


Feb 08 2009

First Impressions of Conflux

dastels @ 5:43 pm

I spent last weekend at the Conflux prerelease, playing a couple rounds of open dueling (with the Esper and Bant starter packs) and 3 individual flights.

This weekend I got some cards, opened, sorted, etc them. So now I’ve had a chance to have a good look at all the cards, and see some of them in play. Here are my first impressions.

Aerie Mystics

Aerie Mystics is a bit pricy as a 3/3 for 5, but making your Bant guys flame retardant would be pretty handy.

Aerie Mystics

Asha’s Favor looks like it might be useful, especially in a Naya deck, to give your fatties flying, first strike, and vigilance.

Aerie Mystics

Court Homunculus, while not as good as Wild Nacatl, it should be a strong card in Esper decks.

Aerie Mystics

Speaking of Esper, I’ll jump ahead to talk about Salvage Slasher. Similarly this should see play in Esper decks. It’s sort of the dark twin of the Court Homunculus: it gets pumped by artifacts in the graveyard rather than in play… and as is often the case with things dark, it the more you have in the graveyard the bigger it gets. The downside is that it doesn’t get any tougher. Hmm… I wonder if he’ll find a place in extended affinity decks. He might be an interesting combo with Arcbound Ravager.

Aerie Mystics

Darklit Gargoyle is a useful fellow. 1/2 for 2 is on the edge of OK, but for more to make him a 3/1 as a combat trick… not bad. I used him to good effect.

Aerie Mystics

Martial Coup looks to be a strong card. I haven’t played or come up against it yet, but I can definitely see it being a game turner. I really like the whole cycle of “If X is 5 or more….” cards.

Aerie Mystics

Mirror-Sigil Sergeant rhox (heh). Really… I love this dude. I had him in my first sealed pool. When he hit the table my opponents would ask what he did, and read the card… followed usually by “Oh sh*t”.

Aerie Mystics

Paragon of the Amesha is just plain cool. I love the art. Definitely one of my favorite arts in the set. 2/2 first striker for 3. Decent return on investment. But being able to make it a 5/5 first strikin’, like linkin’ angel (flying implied) is incredible. OK.. that takes WUBRG, but it doesn’t take one of each basic land… this set gives you plenty of ways to get WUBRG. And the flavor of the cards is great.. the transcendence of the honorable to the ranks of the Angels. Cool stuff.

Aerie Mystics

Path to Exile is simply awesome. Use it to remove any threat that’s coming your way. OK, your opponent gets a land… a reasonable price to pay to get rid of a huge threat. And, you can use it of one of your chump blockers to do some color fixing of your own.

Aerie Mystics

Sigil of the Empty Throne doesn’t exactly excite me… yet. But there’s a wicked enchantment based deck waiting to be built around it.

Aerie Mystics

I expect to see Wall of Reverence see limited play.. not sure about it being constructed-worthy. But I got a foil one :) It’s pretty.

Aerie Mystics

Esperzoa looks like it will have good synergy with Sanctum Gargoyle, continually bouncing & replaying the gargoyle… resurrecting your dudes in the process.

Aerie Mystics

Ethersworn Adjudicator looks strong, but I haven’t seen it in action yet. Being able to knock away a blocker, untap & attack… seems pretty good. It’s an awesome looking card too.

Aerie Mystics

Frontline Sage is a great card. Nothing like digging through your deck looking for answers… especially later in the game when you don’t want to be drawing more land.. this guys lets you manage your draws a bit better.

Aerie Mystics

Master Transmuter looks like another good Esper combo piece.

Aerie Mystics

I had Parasitic Strix in my pools. He saw play in a couple of my decks. A 2 point life transfer is always nice. Without that he’s marginal: a flying 2/2 for 3.

Aerie Mystics

Traumatic Visions … hmmm a hard counter for 5.. and I thought Cancel was expensive at 3. Ok, this gives you basic landcycling for 2… but even so. This might see some play in limited.

Aerie Mystics

Worldly Counsel has proved useful. It’s alwasy nice to be able to dig.. especially so when it doesn’t mill you in the process.

Aerie Mystics

Absorb Vis… I love this card. You can fix your colors with it early in the game or use it late game for an 8 point swing in life. I used it for the latter effect several times.

Aerie Mystics

Drag Down is a very handy removal spell for multi-color decks.

Aerie Mystics

Pestilent Kathari, how I love thee… let me count the ways: 1) flying, 2) deathtouch, and most impressively 3) 2R to gain first strike. That means if it gets blocked, I pay 2R, and your blocker disappears and the katahri flies to fight another turn. It only does 1 damage.. but that’s all it takes with deathtouch… with the first strike.. he’s a repeat offender. One game pretty much stalemated when I had a couple of these bad boys out with mana online to activate them. My opponent had all manner of nasty things.. but didn’t want to loose them. Let me repeat.. these guys are amazing on defense.

Aerie Mystics

Rotting Rats… how can you not love something called Rotting Rats? And they’re Zombies. And they cause discard, and unearth to do it again later. What’s not to love? Rotting Zombie Rats. Wow. These would definitely have had a place in my Zombie Madness deck.

Aerie Mystics

Banefire is going into my “There Be Dragons” deck. It’s a big mana deck, packing a couple Hellkite Overlord as finishers, so firing with an X or 5 or 6 isn’t a big deal. And it has great flavor synergy with Sarkhan Vol who is a centerpiece of the deck.

Aerie Mystics

Dark Temper is more great removal. 2 damage will take out most things early game.. and later once you have something black in play it’ll take out anything.

Aerie Mystics

Voracious DragonDragon Fodder just became even more relevant.

Aerie Mystics

Wandering Goblins is pretty cool. In one game my opponent attacked with this guy… thinking to pump it to 5/3 (he had all 5 basic land types out). He pauses, looks at the card, looks at his lands (he had 9 or 10 in play), and says.. “oh.. I can do it more than once”, taps 9 to make it a 15/3 and destroys me. Needless to say, his guy is pretty handy.

Aerie Mystics

Cliffrunner Behemoth… as Rhox War Monk taught many of us, lifelink on something big is pretty sweet. Haste on the same thing is even sweeter.

Aerie Mystics

Thornling looks pretty good. If you have enough land out to play him, you have enough to make him pretty nasty. I can see him as a key player in a mono great beats deck.

Aerie Mystics

Tukatongue Thallid. Ah Thallids. Fond memories of Thallids & Saprolings. My first homebrew decks were Gb or Gw (or Gbw) thallid decks and a Gw saproling token deck. There’s a certain beauty in fielding 101 saproliings one turn and dropping a Coat of Arms precombat the next turn. That said, this guy isn’t quite in the same league as the Thallids of yore. But still, a 1/1 for G that replaces himself when he dies. Not too shabby.

Aerie Mystics

Sphinx Summoner is a little pricy at 5 for a 3/3 flyer. But when you consider that it’s a tutor as well, it’s pretty decent. In an Esper deck where everything is artifacts… it could be a nice toolbox combo piece. Note that, contrary to it’s name, it doesn’t just tutor for sphinxes.. any artifact creature will do [but 'Artifact Creature Summoner' just sounds lame].

Aerie Mystics

As 4/3 for 5 that can become a 2/3 unblockable dude, Vectis Agents isn’t too bad. And he looks great on a T-Shirt.

Aerie Mystics

Malfegor shows up in both plain & shiney-prerelease glory. Whether he proves to be a contender remains to be seen. 6 for a 6/6 dragon is decent. Sure you loose your hand, but your opponent will loose a few creatures as well.

Aerie Mystics

I can’t do this post without commenting on Apocalypse Hydra, one of the poster boys for Conflux. Another of the “If X is 5 or more” cycle, I love how it plays up being a hydra. The build-in ping ability is great. This guy will be interesting to see in action.

Aerie Mystics

Magister Sphinx is pretty awesome. His CIP effect is great… knock down your opponent, or replenish yourself. Plus, he’s a 5/5 flying body. For 7, I’d say that’s a fair deal. I used him repeatedly in my first prerelease flight: He was in two of my Conflux boosters, once as a foil.

Aerie Mystics

Blood Tyrant is another game winner. First off, 7 for a flying 5/5 is pretty good even if that 7 is 4UBR… if you’re playing Gryxis and don’t have UBR online by turn 7, something is very wrong. This guy is going to get +2/+2 in each of your upkeeps, so the first time he gets to attack he’ll likely be a 7/7, then a 9/9, and so on. Did I mention he flies? And has trample? This is another “Oh sh*t” card. This guy just begs me to play multi-player with his other ability: +5/+5 (in counters) when someone looses the game.

Aerie Mystics

No discussion of Conflux would be complete with mentioning the über-Planeswalker, the Elder Dragon himself, Nicol Bolas. Pricy, but a juicy payoff if you can keep him around for 3 turns: blow away a couple lands or enchantments, then blow away 7 more permanents, not to mention wiping out their hand and knocking them down by 7 life. And the sweetest thing.. Nicol Bolas will still be there. Alternatively you can use him (as if… you don’t use Bolas, he uses you) to destroy non-creatures and steal creatures… for the rest of the game. Gotta love that.

Aerie Mystics

I liked Skyward Eye Prophets. Again, it helps dig for answers and land. Nice in limited, not sure about constructed.

Aerie Mystics

What can you say about Fusion Elemental? Playing an 8/8 on turn 5 is incredible. Yes, I’ve had all 5 colors online by turn 5… again, not necessarily all 5 basic lands.. but all 5 colors thanks to some fixers which I always seemed to have in abundance in my pools.

Aerie Mystics

Maelstrom Archangel has the look of a card that will be the cornerstone of some combo decks… it’s a perfect way to get something like Progenitus into play.

Aerie Mystics

Speaking of Progenitus.. if you can get this guy into play and online… yikes! He even has his own Facebook group. I have yet to die at the hands (um necks) of Progenitus, but my time will come. And the art is phenomenal… i’d love to crack a foil of this bad boy. One word… Deathrender.

Aerie Mystics

Rupture Spire is a handy color fixer, but doesn’t help with domain.

Aerie Mystics

Unstable Frontier will help you with that.

Aerie Mystics

Exotic Orchard not only helps out with the abilities of all those creatures you’ve stolen (e.g. with Nicol Bolas), but it looks good too.

Aerie Mystics

Armillary Sphere is a great way to fix colors and build up domain.

Aerie Mystics

Mana Cylix is another great color fixer. It’s great to be able to drop one of these on turn 1.

Aerie Mystics

Obelisk of Alara seems pretty handy. Regardless what colors you are running, there’s something it can do for you. I know I’ll be trying it out.

Well, that’s pretty much it. Feel free to comment. Did I overlook something? There are cards I skipped like Child of Alara and Conflux, because I don’t have a grasp yet on how they will play out. If you have some experience with them, let me know.


Feb 02 2009

Agents of Artifice wrapup

dastels @ 11:44 pm

I finished Agents of Artifice on my way into the Sunday prerelease at Superstars.

Wow. I really enjoyed it. Really good story.. nice backstory on some of the recent (ok.. like a year ago for Jace & Lilliana) additions to the Magic mythos.

But there’s lots of surprises and twists… I literally had trouble putting it down through the last quarter.

It’s a good read. Buy it (hardcover!! which is a first i think for an MTG novel.. nice) and read it. And you get a sweet looking foil Jace card (art from the book cover.. which is ‘foil’ as well… sweet).


Feb 01 2009

Conflux Prerelease, day 1

dastels @ 12:02 am

We had a great time at the big prerelease. LSV & Gerry T were gunslinging and were surrounded the whole time. Lots of people, lots of cards, lots of magic.

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